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隶属于P社的沙盒模拟建造游戏《城市:天际线2》,原本计划在2023年10月于PC、Xbox以及PS5这三大平台同步推出。然而实际情况却是,只有PC版按照预定时间上线了,主机版却接二连三地推迟了发布时间。虽说PC版自身也存在着不少问题,可官方的态度十分坚决,明确表示会持续对其进行改进与优化,直至能完全契合玩家们的期望为止。
近期,开发商Colossal Order在更新的游戏版本中详细解释了未能如期推出主机板的原因。官方坦诚地提及,游戏遇到影响游戏加载速度及流畅性的两大问题——CPU和GPU。特别是在处理大量实体建筑时,系统处理数据负载的能力有限,容易引发性能瓶颈,进而导致游戏运行不畅。
为了解决这些问题,Colossal Order已经尝试通过降低图形质量来保持游戏稳定性,但他们并不愿意为此牺牲太多。因此,在正式推出主机板前,他们仍需对模拟和内存使用进行深度优化。
考虑到以上因素,Colossal Order决定在问题彻底解决之前,暂缓公布具体的发布时间,以免令玩家造成误解。